MINT GAMES PRESENTS

HOLLOWHUSH

Fifteen rooms. Fifteen murders. One house that never slept.

Rooms 1–5 free · Manor Key unlocks the rest · headphones advised

BUILD · hollowhush.com

THE MANOR

Enter the rooms in order. The house remembers what you solve.

Turn your phone sideways — the manor is wider than it is tall.

CASE FILE ·

THE INSTRUMENT

THE HAND

THE REASON

The Manor Key

THE MANOR KEY

Five rooms have spoken. Ten remain — the Conservatory to the Chapel Crypt, the origin of the curse, the finale, and your Investigator's Certificate.

$4.99 · one purchase, yours for good

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THE HOUSE SLEEPS